Aihong Qin
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- Sorted by Year/Conf, Year/Citation, Citation
| 2007 | ||
|---|---|---|
| 5 | Transparent Direct3D9 Application-level Parallel Rendering System. Zhen Liu, Jiaoying Shi, Aihong Qin, Hua Xiong. CAD/Graphics 2007, 477-480. Web SearchBibTeXDownload | |
| 4 | Parallel strategies of occlusion culling on cluster of GPUs. Hua Xiong, Haoyu Peng, Aihong Qin, Jiaoying Shi. Journal of Visualization and Computer Animation (18): 165-177 (2007). Web SearchBibTeXDownload | |
| 2006 | ||
| 3 | Multi-stream Based Rendering Resource Interception and Reconstruction in D3DPR for High-Resolution Display. Zhen Liu, Jiaoying Shi, Hua Xiong, Aihong Qin. ICAT 2006, 48-57. Web SearchBibTeXDownload | |
| 2 | Parallel occlusion culling on GPUs cluster. Hua Xiong, Haoyu Peng, Aihong Qin, Jiaoying Shi. VRCIA 2006, 19-26. Web SearchBibTeXDownload | |
| 1 | Predictive Occlusion Culling for Interactive Rendering of Large Complex Virtual Scene. Hua Xiong, Zhen Liu, Aihong Qin, Haoyu Peng, Xiaohong Jiang, Jiaoying Shi. VSMM 2006, 93-102. Web SearchBibTeXDownload | |
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