Chris Greenhalgh

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2012
99Uncomfortable interactions. Steve Benford, Chris Greenhalgh, Gabriella Giannachi, Brendan Walker, Joe Marshall, Tom Rodden. CHI 2012, 2005-2014. Web SearchBibTeXDownload
98Fresh and local: the rural produce market as a site for co-design, ubiquitous technological intervention and digital-economic development. Alan Chamberlain, Andy Crabtree, Mark Davies, Chris Greenhalgh, Stela Valchovska, Tom Rodden, Kevin Glover. MUM 2012, 37. Web SearchBibTeXDownload
97Opportunistic forwarding throughout customers or sellers in shopping mall environments. Adriano Galati, Karim Djemame, Chris Greenhalgh. Wireless Days 2012, 1-3. Web SearchBibTeXDownload
2011
96Creating the spectacle: Designing interactional trajectories through spectator interfaces. Steve Benford, Andy Crabtree, Martin Flintham, Chris Greenhalgh, Boriana Koleva, Matt Adams, Nick Tandavanitj, Ju Row-Farr, Gabriella Giannachi, Irma Lindt. ACM Trans. Comput.-Hum. Interact. (18): 11 (2011). Web SearchBibTeXDownload
95A case study of exploding places, a mobile location-based game. Martin Flintham, Chris Greenhalgh, Tom Lodge, Alan Chamberlain, Mark Paxton, Rachel Jacobs, Matt Watkins, Robin Shackford. Advances in Computer Entertainment Technology 2011, 30. Web SearchBibTeXDownload
94Flypad: Designing Trajectories in a Large-Scale Permanent Augmented Reality Installation. Martin Flintham, Stuart Reeves, Patrick Brundell, A. T. Glover, Steve Benford, Duncan Rowland, Boriana Koleva, Chris Greenhalgh, Matt Adams, Nick Tandavanitj, Ju Row-Farr. ECSCW 2011, 233-252. Web SearchBibTeXDownload
93Investigating episodes of mobile phone activity as indicators of opportune moments to deliver notifications. Joel E. Fischer, Chris Greenhalgh, Steve Benford. Mobile HCI 2011, 181-190. Web SearchBibTeXDownload
92Lessons from Touring a Location-Based Experience. Leif Oppermann, Martin Flintham, Stuart Reeves, Steve Benford, Chris Greenhalgh, Joe Marshall, Matt Adams, Ju Row-Farr, Nick Tandavanitj. Pervasive 2011, 232-249. Web SearchBibTeXDownload
2010
91DC2S: a dynamic car sharing system. Jianhua Shao, Chris Greenhalgh. GIS-LBSN 2010, 51-59. Web SearchBibTeXDownload
90Effects of content and time of delivery on receptivity to mobile interruptions. Joel E. Fischer, Nick Yee, Victoria Bellotti, Nathan Good, Steve Benford, Chris Greenhalgh. Mobile HCI 2010, 103-112. Web SearchBibTeXDownload
89Digital plumbing: the mundane work of deploying UbiComp in the home. Peter Tolmie, Andy Crabtree, Stefan Rennick Egglestone, Jan Humble, Chris Greenhalgh, Tom Rodden. Personal and Ubiquitous Computing (14): 181-196 (2010). Web SearchBibTeXDownload
88Orchestrating Learning in a One-to-One Technology Classroom. Jitti Niramitranon, Mike Sharples, Chris Greenhalgh, Chiu-Pin Lin. WMUTE 2010, 96-103. Web SearchBibTeXDownload
2009
87The ins and outs of home networking: The case for useful and usable domestic networking. Rebecca E. Grinter, W. Keith Edwards, Marshini Chetty, Erika Shehan Poole, Ja-Young Sung, Jeonghwa Yang, Andy Crabtree, Peter Tolmie, Tom Rodden, Chris Greenhalgh, Steve Benford. ACM Trans. Comput.-Hum. Interact. (16) (2009). Web SearchBibTeXDownload
86Orchestrating Collaborative Learning in a 1: 1 Technology Classroom. Jitti Niramitranon, Mike Sharples, Chris Greenhalgh. AIED 2009, 713-715. Web SearchBibTeXDownload
85Design Challenges and Solutions: Review of the 4th International Workshop on Ubiquitous Computing (iUBICOM 2009). John Halloran, Rahat Iqbal, Dzmitry Aliakseyeu, Martinez Fernando, Richard Cooper, Adam Grzywaczewski, Ratvinder Grewal, Anne E. James, Chris Greenhalgh. BNCOD 2009, 234-245. Web SearchBibTeXDownload
84Supporting the creation of hybrid museum experiences. Boriana Koleva, Stefan Rennick Egglestone, Holger Schnädelbach, Kevin Glover, Chris Greenhalgh, Tom Rodden, Martyn Dade-Robertson. CHI 2009, 1973-1982. Web SearchBibTeXDownload
83Supporting the design of network-spanning applications. Stefan Rennick Egglestone, Andy Boucher, Tom Rodden, Andy Law, Jan Humble, Chris Greenhalgh. CHI Extended Abstracts 2009, 2987-3002. Web SearchBibTeXDownload
82A New Metric for Network Load and Equation of State. Adriano Galati, Chris Greenhalgh. ICNS 2009, 309-313. Web SearchBibTeXDownload
81The User's Touch: A Design Requirement for Smart Spaces. Fernando Martínez Reyes, Chris Greenhalgh. IJAPUC (1): 14-28 (2009). Web SearchBibTeXDownload
2007
80Professor Tanda: greener gaming & pervasive play. Alan Chamberlain, Steve Benford, Chris Greenhalgh, Alastair Hampshire, Nick Tandavanitj, Matt Adams, Amanda Oldroyd, Jon Sutton. DUX 2007, 26. Web SearchBibTeXDownload
79Making the Home Network at Home: Digital Housekeeping. Peter Tolmie, Andy Crabtree, Tom Rodden, Chris Greenhalgh, Steve Benford. ECSCW 2007, 331-350. Web SearchBibTeXDownload
78SceDer and COML: Toolsets for Learning Design and Facilitation in One-to-One Technology Classroom. Jitti Niramitranon, Mike Sharples, Chris Greenhalgh, Chiu-Pin Lin. ICCE 2007, 385-391. Web SearchBibTeXDownload
77'Guess A Who, Why, Where, When?': The Visualization of Context Data to Aid the Authoring and Orchestration of a Mobile Pervasive Game. Michael Wright, Alan Chamberlain, Chris Greenhalgh, Steve Benford, Nick Tandavanitj, Amanda Oldroyd, Jon Sutton. OTM Workshops (1) 2007, 203-210. Web SearchBibTeXDownload
76Addressing Mobile Phone Diversity in Ubicomp Experience Development. Chris Greenhalgh, Steve Benford, Adam Drozd, Martin Flintham, Alastair Hampshire, Leif Oppermann, Keir Smith, Christoph von Tycowicz. Ubicomp 2007, 447-464. Web SearchBibTeXDownload
2006
75A virtual reality surgery simulation of cutting and retraction in neurosurgery with force-feedback. P. Wang, A. A. Becker, I. A. Jones, A. T. Glover, Steve Benford, Chris Greenhalgh, M. Vloeberghs. Computer Methods and Programs in Biomedicine (84): 11-18 (2006). Web SearchBibTeXDownload
74Remote Collaboration Over Video Data: Towards Real-Time e-Social Science. Mike Fraser, Jon Hindmarsh, Katie Best, Christian Heath, Greg Biegel, Chris Greenhalgh, Stuart Reeves. Computer Supported Cooperative Work (15): 257-279 (2006). Web SearchBibTeXDownload
73Developing Digital Records: Early Experiences of Record and Replay. Andy Crabtree, Andrew P. French, Chris Greenhalgh, Steve Benford, Keith Cheverst, Dan Fitton, Mark Rouncefield, Connor Graham. Computer Supported Cooperative Work (15): 281-319 (2006). Web SearchBibTeXDownload
72Supporting ethnographic studies of ubiquitous computing in the wild. Andy Crabtree, Steve Benford, Chris Greenhalgh, Paul Tennent, Matthew Chalmers, Barry Brown. Conference on Designing Interactive Systems 2006, 60-69. Web SearchBibTeXDownload
2005
71Expected, sensed, and desired: A framework for designing sensing-based interaction. Steve Benford, Holger Schnädelbach, Boriana Koleva, Rob Anastasi, Chris Greenhalgh, Tom Rodden, Jonathan Green, Ahmed Ghali, Tony P. Pridmore, Bill Gaver, Andy Boucher, Brendan Walker, Sarah Pennington, Albrecht Schmidt, Hans Gellersen, Anthony Steed. ACM Trans. Comput.-Hum. Interact. (12): 3-30 (2005). Cited by 59Web SearchBibTeXDownload
70Modelling the Sensory Abilities of Intelligent Virtual Agents. Pilar Herrero, Chris Greenhalgh, Angélica de Antonio. Autonomous Agents and Multi-Agent Systems (11): 361-385 (2005). Web SearchBibTeXDownload
69Contextualised Workflow Execution in MyGrid. M. Nedim Alpdemir, Arijit Mukherjee, Norman W. Paton, Alvaro A. A. Fernandes, Paul Watson, Kevin Glover, Chris Greenhalgh, Thomas M. Oinn, Hannah J. Tipney. EGC 2005, 444-453. Cited by 12Web SearchBibTeXDownload
68Caching OGSI Grid Service Data to Allow Disconnected State Retrieval. Alastair Hampshire, Chris Greenhalgh. OTM Workshops 2005, 284-293. Web SearchBibTeXDownload
67Being On Guard: Intelligent Virtual Agents Reporting Information from Collaborative Virtual Environments. Pilar Herrero, Chris Greenhalgh, Angélica de Antonio. Presence (14): 423-433 (2005). Web SearchBibTeXDownload
2004
66Orchestrating a mixed reality game 'on the ground'. Andy Crabtree, Steve Benford, Tom Rodden, Chris Greenhalgh, Martin Flintham, Rob Anastasi, Adam Drozd, Matt Adams, Ju Row-Farr, Nick Tandavanitj, Anthony Steed. CHI 2004, 391-398. Web SearchBibTeXDownload
65Revealing delay in collaborative environments. Carl Gutwin, Steve Benford, Jeff Dyck, Mike Fraser, Ivan Vaghi, Chris Greenhalgh. CHI 2004, 503-510. Web SearchBibTeXDownload
64Modular Sensor Architecture for Unobtrusive Routine Clinical Diagnosis. John Crowe, Barrie Hayes-Gill, Mark Sumner, Carl Barratt, Ben Palethorpe, Chris Greenhalgh, Oliver Storz, Adrian Friday, Jan Humble, Chris Setchell, Cliff Randell, Henk L. Muller. ICDCS Workshops 2004, 451-454. Web SearchBibTeXDownload
63Models of Space in a Mixed-Reality System. Anthony Steed, Ian MacColl, Cliff Randell, Barry Brown, Matthew Chalmers, Chris Greenhalgh. IV 2004, 768-777. Web SearchBibTeXDownload
62A Generic Architecture for Sensor Data Integration with the Grid. Jan Humble, Chris Greenhalgh, Alastair Hampshire, Henk L. Muller, Stefan Rennick Egglestone. SAG 2004, 99-107. Web SearchBibTeXDownload
2003
61On the Use of Agents in BioInformatics Grid. Luc Moreau, Simon Miles, Carole A. Goble, R. Mark Greenwood, Vijay Dialani, Matthew Addis, M. Nedim Alpdemir, Rich Cawley, David De Roure, Justin Ferris, Robert J. Gaizauskas, Kevin Glover, Chris Greenhalgh, Peter Li, Xiaojian Liu, Phillip W. Lord, Michael Luck, Darren Marvin, Thomas M. Oinn, Norman W. Paton, Steve Pettifer, Milena V. Radenkovic, Angus Roberts, Alan J. Robinson, Tom Rodden, Martin Senger, Nick Sharman, Robert Stevens, Brian Warboys, Anil Wipat, Chris Wroe. CCGRID 2003, 653-660. Cited by 40Web SearchBibTeXDownload
60Where on-line meets on the streets: experiences with mobile mixed reality games. Martin Flintham, Steve Benford, Rob Anastasi, Terry Hemmings, Andy Crabtree, Chris Greenhalgh, Nick Tandavanitj, Matt Adams, Ju Row-Farr. CHI 2003, 569-576. Web SearchBibTeXDownload
59An Extensible Event-Bsed Infrastructure for Networked Virtual Worlds . Jim Purbrick, Chris Greenhalgh. Presence (12): 68-84 (2003). Web SearchBibTeXDownload
2002
58Increasing the coherence between human beings and virtual agents. Pilar Herrero, Angélica de Antonio, Steve Benford, Chris Greenhalgh. AAMAS 2002, 354-355. Web SearchBibTeXDownload
57Multi-party distributed audio service with TCP fairness. Milena Radenkovic, Chris Greenhalgh. ACM Multimedia 2002, 11-20. Web SearchBibTeXDownload
56The augurscope: a mixed reality interface for outdoors. Holger Schnädelbach, Boriana Koleva, Martin Flintham, Mike Fraser, Shahram Izadi, Paul Chandler, Malcolm Foster, Steve Benford, Chris Greenhalgh, Tom Rodden. CHI 2002, 9-16. Web SearchBibTeXDownload
55Shared visiting in EQUATOR city. Ian MacColl, David E. Millard, Cliff Randell, Anthony Steed, Barry Brown, Steve Benford, Matthew Chalmers, Ruth Conroy Dalton, Nick Sheep Dalton, Areti Galani, Chris Greenhalgh, Danius T. Michaelides, Tom Rodden, Ian Taylor, Mark J. Weal. CVE 2002, 88-94. Web SearchBibTeXDownload
54Citywide: Supporting Interactive Digital Experiences Across Physical Space. Shahram Izadi, Mike Fraser, Steve Benford, Martin Flintham, Chris Greenhalgh, Tom Rodden, Holger Schnädelbach. Personal and Ubiquitous Computing (6): 290-298 (2002). Web SearchBibTeXDownload
53Going Back to School: Putting a Pervasive Environment into the Real World. Victor Bayon, Tom Rodden, Chris Greenhalgh, Steve Benford. Pervasive 2002, 69-83. Web SearchBibTeXDownload
52Applications of Temporal Links: Recording and Replaying Virtual Environments. Chris Greenhalgh, Martin Flintham, Jim Purbrick, Steve Benford. VR 2002, 101-108. Web SearchBibTeXDownload
51An Extensible Event-Based Infrastructure for Networked Virtual Worlds. Jim Purbrick, Chris Greenhalgh. VR 2002, 15-21. Web SearchBibTeXDownload
50Deployment issues for multi-user audio support in CVEs. Milena Radenkovic, Chris Greenhalgh, Steve Benford. VRST 2002, 179-185. Web SearchBibTeXDownload
2001
49Orchestrating a mixed reality performance. Boriana Koleva, Ian Taylor, Steve Benford, Mike Fraser, Chris Greenhalgh, Holger Schnädelbach, Dirk vom Lehn, Christian Heath, Ju Row-Farr, Matt Adams. CHI 2001, 38-45. Web SearchBibTeXDownload
48Exploiting interactivity, influence, space and time to explore non-linear drama in virtual worlds. Michael P. Craven, Ian Taylor, Adam Drozd, Jim Purbrick, Chris Greenhalgh, Steve Benford, Mike Fraser, John Bowers, Kai-Mikael Jää-Aro, Bernd Lintermann, Michael Hoch. CHI 2001, 30-37. Web SearchBibTeXDownload
47Collaborative virtual environments. Steve Benford, Chris Greenhalgh, Tom Rodden, James Pycock. Commun. ACM (44): 79-85 (2001). Web SearchBibTeXDownload
46Collaboratively improvising magic: An approach to managing participation in an on-line drama. Adam Drozd, John Bowers, Steve Benford, Chris Greenhalgh, Mike Fraser. ECSCW 2001, 159-178. Web SearchBibTeX
45Experiencing a presentation through a mixed reality boundary. Boriana Koleva, Holger Schnädelbach, Steve Benford, Chris Greenhalgh. GROUP 2001, 71-80. Web SearchBibTeXDownload
44Research alerts. Marisa E. Campbell, Christian Heath, Mike Fraser, Steve Benford, Chris Greenhalgh. Interactions (8): 11-13 (2001). Web SearchBibTeXDownload
43Patterns of Network and User Activity in an Inhabited Television Event. Chris Greenhalgh, Steve Benford, Michael P. Craven. Presence (10): 35-50 (2001). Web SearchBibTeXDownload
42Making Networked Virtual Environments Work. David Lloyd, Anthony Steed, Adrian Bullock, Chris Greenhalgh, Emmanuel Frécon. Presence (10): 142-159 (2001). Web SearchBibTeXDownload
41Unearthing Virtual History: Using Diverse Interfaces to Reveal Hidden Virtual Worlds. Steve Benford, John Bowers, Paul Chandler, Luigina Ciolfi, Martin Flintham, Mike Fraser, Chris Greenhalgh, Tony Hall, Sten-Olof Hellström, Shahram Izadi, Tom Rodden, Holger Schnädelbach, Ian Taylor. Ubicomp 2001, 225-231. Web SearchBibTeXDownload
40The visitor as virtual archaeologist: explorations in mixed reality technology to enhance educational and social interaction in the museum. Tony Hall, Luigina Ciolfi, Liam J. Bannon, Mike Fraser, Steve Benford, John Bowers, Chris Greenhalgh, Sten-Olof Hellström, Shahram Izadi, Holger Schnädelbach, Martin Flintham. Virtual Reality, Archeology, and Cultural Heritage 2001, 91-96. Web SearchBibTeXDownload
2000
39Temporal links: recording and replaying virtual environments. Chris Greenhalgh, Jim Purbrick, Steve Benford, Michael P. Craven, Adam Drozd, Ian Taylor. ACM Multimedia 2000, 67-74. Web SearchBibTeXDownload
38Object-focused interaction in collaborative virtual environments. Jon Hindmarsh, Mike Fraser, Christian Heath, Steve Benford, Chris Greenhalgh. ACM Trans. Comput.-Hum. Interact. (7): 477-509 (2000). Web SearchBibTeXDownload
37Inhabited television: broadcasting interaction from within collaborative virtual environments. Steve Benford, Chris Greenhalgh, Michael P. Craven, Graham Walker, Tim Regan, Jason Morphett, John Wyver. ACM Trans. Comput.-Hum. Interact. (7): 510-547 (2000). Web SearchBibTeXDownload
36Traversable interfaces between real and virtual worlds. Boriana Koleva, Holger Schnädelbach, Steve Benford, Chris Greenhalgh. CHI 2000, 233-240. Web SearchBibTeXDownload
35Developing mixed reality boundaries. Boriana Koleva, Holger Schnädelbach, Steve Benford, Chris Greenhalgh. Designing Augmented Reality Environments 2000, 155-156. Web SearchBibTeXDownload
34Extending Locales: Awareness Management in MASSIVE-3. Jim Purbrick, Chris Greenhalgh. VR 2000, 287. Web SearchBibTeXDownload
33Implementing multi-user virtual worlds: ideologies and issues (panel session). Chris Greenhalgh. Web3D 2000, 149-154. Web SearchBibTeXDownload
32Special panel session on multi-user virtual environments (panel session) (abstract only). Chris Greenhalgh, Michael V. Capps. Web3D 2000, 147. Web SearchBibTeXDownload
1999
31Three dimensional visualization of the World Wide Web. Steve Benford, Ian Taylor, David F. Brailsford, Boriana Koleva, Michael P. Craven, Mike Fraser, Gail Reynard, Chris Greenhalgh. ACM Comput. Surv. (31): 25 (1999). Web SearchBibTeXDownload
30A QoS architecture for collaborative virtual environments. Chris Greenhalgh, Steve Benford, Gail Reynard. ACM Multimedia (1) 1999, 121-130. Web SearchBibTeXDownload
29The properties of mixed reality boundaries. Boriana Koleva, Steve Benford, Chris Greenhalgh. ECSCW 1999, 119. Web SearchBibTeX
28Broadcasting on-line social interaction as inhabited television. Steve Benford, Chris Greenhalgh, Michael P. Craven, Graham Walker, Tim Regan, Jason Morphett, John Wyver, John Bowers. ECSCW 1999, 179. Web SearchBibTeX
27Supporting Rich and Dynamic Communication in Large Scale Collaborative Virtual Environments. Chris Greenhalgh, Steve Benford. Presence (8): 14-35 (1999). Web SearchBibTeXDownload
26Creating a Live Broadcast from a Virtual Environment. Chris Greenhalgh, John Bowers, Graham Walker, John Wyver, Steve Benford, Ian Taylor. SIGGRAPH 1999, 375-384. Web SearchBibTeXDownload
25Patterns of network and user activity in an inhabited television event. Chris Greenhalgh, Steve Benford, Michael P. Craven. VRST 1999, 34-41. Web SearchBibTeXDownload
24Formations: explicit group support in collaborative virtual environments. David Lloyd, Steve Benford, Chris Greenhalgh. VRST 1999, 162-163. Web SearchBibTeXDownload
23Coping with inconsistency due to network delays in collaborative virtual environments. Ivan Vaghi, Chris Greenhalgh, Steve Benford. VRST 1999, 42-49. Web SearchBibTeXDownload
22The DiveBone - an application-level network architecture for Internet-based CVEs. Emmanuel Frécon, Chris Greenhalgh, Mårten Stenius. VRST 1999, 58-65. Web SearchBibTeXDownload
1998
21Understanding and Constructing Shared Spaces with Mixed-Reality Boundaries. Steve Benford, Chris Greenhalgh, Gail Reynard, Chris Brown, Boriana Koleva. ACM Trans. Comput.-Hum. Interact. (5): 185-223 (1998). Web SearchBibTeXDownload
20Awareness Driven Video Quality of Service in Collaborative Virtual Environments. Gail Reynard, Steve Benford, Chris Greenhalgh, Christian Heath. CHI 1998, 464-471. Web SearchBibTeXDownload
19Predicting Network Traffic for Collaborative Virtual Environments. Chris Greenhalgh, Steve Benford, Adrian Bullock, Nico Kuijpers, Kurt Donkers. Computer Networks (30): 1677-1685 (1998). Web SearchBibTeXDownload
18Fragmented Interaction: Establishing Mutual Orientation in Virtual Environments. Jon Hindmarsh, Mike Fraser, Christian Heath, Steve Benford, Chris Greenhalgh. CSCW 1998, 217-226. Web SearchBibTeXDownload
17Awareness-based communication management in the MASSIVE systems. Chris Greenhalgh. Distributed Systems Engineering (5): 129 (1998). Web SearchBibTeXDownload
1997
16Crowded Collaborative Virtual Environments. Steve Benford, Chris Greenhalgh, David Lloyd. CHI 1997, 59-66. Web SearchBibTeXDownload
15A Multicast Network Architecture for Large Scale Collaborative Virtual Environments. Chris Greenhalgh, Steve Benford. ECMAST 1997, 113-128. Web SearchBibTeXDownload
14Analysing movement and world transitions in virtual reality tele-conferencing. Chris Greenhalgh. ECSCW 1997, 313. Web SearchBibTeX
13Staging a Public Poetry Performance in a Collaborative Virtual Environment. Steve Benford, Chris Greenhalgh, Dave Snowdon, Adrian Bullock. ECSCW 1997, 125. Web SearchBibTeX
12Introducing Third Party Objects into the Spatial Model of Interaction. Steve Benford, Chris Greenhalgh. ECSCW 1997, 189. Web SearchBibTeX
11Embodiments, Avatars, Clones and Agents for Multi-User, Multi-Sensory Virtual Worlds. Steve Benford, John Bowers, Lennart E. Fahlén, Chris Greenhalgh, Dave Snowdon. Multimedia Syst. (5): 93-104 (1997). Web SearchBibTeXDownload
10Boundaries, Awareness and Interaction in Collaborative Virtual Environments. Chris Greenhalgh, Steve Benford. WETICE 1997, 193-198. Web SearchBibTeXDownload
1996
9Shared Spaces: Transportation, Artificiality, and Spatiality. Steve Benford, Chris Brown, Gail Reynard, Chris Greenhalgh. CSCW 1996, 77-86. Web SearchBibTeXDownload
8A review of distributed architectures for networked virtual reality. Dave Snowdon, Chris Greenhalgh, Steve Benford, Adrian Bullock, Chris Brown. Virtual Reality (2): 155-175 (1996). Web SearchBibTeXDownload
1995
7MASSIVE: A Collaborative Virtual Environment for Teleconferencing. Chris Greenhalgh, Steve Benford. ACM Trans. Comput.-Hum. Interact. (2): 239-261 (1995). Web SearchBibTeXDownload
6User Embodiment in Collaborative Virtual Environments. Steve Benford, John Bowers, Lennart E. Fahlén, Chris Greenhalgh, Dave Snowdon. CHI 1995, 242-249. Web SearchBibTeXDownload
5VR-VIBE: A Virtual Environment for Co-operative Information Retrieval. Steve Benford, Dave Snowdon, Chris Greenhalgh, Rob Ingram, Ian Knox, Chris Brown. Comput. Graph. Forum (14): 349-360 (1995). Web SearchBibTeXDownload
4Virtual Reality Tele-conferencing: Implementation and Experience. Chris Greenhalgh, Steve Benford. ECSCW 1995, 163. Web SearchBibTeX
3MASSIVE: A Distributed Virtual Reality System Incorporating Spatial Trading. Chris Greenhalgh, Steve Benford. ICDCS 1995, 27-34. Web SearchBibTeX
2Computer Supported Cooperative Work: New Challenges or Old Problems (Panel). Tom Rodden, Paul Dourish, Lennart E. Fahlén, Chris Greenhalgh, Atul Prakash, John Riedl. ICDCS 1995, 180-181. Web SearchBibTeXDownload
1Networked Virtual Reality and Cooperative Work. Steve Benford, John Bowers, Lennart E. Fahlén, Chris Greenhalgh, John A. Mariani, Tom Rodden. Presence (4): 364-386 (1995). Web SearchBibTeX
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