Dong-Ming Yan
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- Sorted by Year/Conf, Year/Citation, Citation
| 2008 | ||
|---|---|---|
| 3 | Silhouette Smoothing for Real-Time Rendering of Mesh Surfaces. Lu Wang, Changhe Tu, Wenping Wang, Xiangxu Meng, Bin Chan, Dong-Ming Yan. IEEE Trans. Vis. Comput. Graph. (14): 640-652 (2008). Web SearchBibTeXDownload | |
| 2006 | ||
| 2 | A quasi-Monte Carlo method for computing areas of point-sampled surfaces. Yu-Shen Liu, Jun-Hai Yong, Hui Zhang, Dong-Ming Yan, Jia-Guang Sun. Computer-Aided Design (38): 55-68 (2006). Web SearchBibTeXDownload | |
| 2004 | ||
| 1 | Shelling Algorithm in Solid Modeling. Dong-Ming Yan, Hui Zhang, Jun-Hai Yong, Yu Peng, Jia-Guang Sun. CIS 2004, 292-297. Web SearchBibTeXDownload | |
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