Kun Zhou

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2011
19Memory-Scalable GPU Spatial Hierarchy Construction. Qiming Hou, Xin Sun, Kun Zhou, Christian Lauterbach, Dinesh Manocha. IEEE Trans. Vis. Comput. Graph. (17): 466-474 (2011). Web SearchBibTeXDownload
2009
18An efficient GPU-based approach for interactive global illumination. Rui Wang, Unknown, Kun Zhou, Minghao Pan, Hujun Bao. ACM Trans. Graph. (28) (2009). Web SearchBibTeXDownload
17Fast, Sub-pixel Antialiased Shadow Maps. Minghao Pan, Rui Wang, Weifeng Chen, Kun Zhou, Hujun Bao. Comput. Graph. Forum (28): 1927-1934 (2009). Web SearchBibTeXDownload
2008
16Real-time KD-tree construction on graphics hardware. Kun Zhou, Qiming Hou, Rui Wang, Baining Guo. ACM Trans. Graph. (27): 126 (2008). Web SearchBibTeXDownload
15Interactive relighting of dynamic refractive objects. Xin Sun, Kun Zhou, Eric J. Stollnitz, Jiaoying Shi, Baining Guo. ACM Trans. Graph. (27) (2008). Web SearchBibTeXDownload
2007
14Interactive relighting with dynamic BRDFs. Xin Sun, Kun Zhou, Yanyun Chen, Stephen Lin, Jiaoying Shi, Baining Guo. ACM Trans. Graph. (26): 27 (2007). Web SearchBibTeXDownload
13Locality Sensitive Discriminant Analysis. Deng Cai, Xiaofei He, Kun Zhou, Jiawei Han, Hujun Bao. IJCAI 2007, 708-713. Cited by 32Web SearchBibTeXDownload
12Laplacian optimal design for image retrieval. Xiaofei He, Wanli Min, Deng Cai, Kun Zhou. SIGIR 2007, 119-126. Web SearchBibTeXDownload
2006
11Real-time soft shadows in dynamic scenes using spherical harmonic exponentiation. Zhong Ren, Rui Wang, John Snyder, Kun Zhou, Xinguo Liu, Bo Sun, Peter-Pike J. Sloan, Hujun Bao, Qunsheng Peng, Baining Guo. ACM Trans. Graph. (25): 977-986 (2006). Web SearchBibTeXDownload
10Variational sphere set approximation for solid objects. Rui Wang, Kun Zhou, John Snyder, Xinguo Liu, Hujun Bao, Qunsheng Peng, Baining Guo. The Visual Computer (22): 612-621 (2006). Web SearchBibTeXDownload
2005
9Decorating Surfaces with Bidirectional Texture Functions. Kun Zhou, Peng Du, Lifeng Wang, Yasuyuki Matsushita, Jiaoying Shi, Baining Guo, Heung-Yeung Shum. IEEE Trans. Vis. Comput. Graph. (11): 519-528 (2005). Web SearchBibTeXDownload
2004
83D surface filtering using spherical harmonics. Kun Zhou, Hujun Bao, Jiaoying Shi. Computer-Aided Design (36): 363-375 (2004). Web SearchBibTeXDownload
7Watermarking 3D mesh by spherical parameterization. Li Li, David Zhang, Zhigeng Pan, Jiaoying Shi, Kun Zhou, Kai Ye. Computers & Graphics (28): 981-989 (2004). Web SearchBibTeXDownload
6Geometric Signal Compression. Kun Zhou, Hujun Bao, Jiaoying Shi, Qunsheng Peng. J. Comput. Sci. Technol. (19): 596-606 (2004). Web SearchBibTeXDownload
2003
5Synthesis of progressively-variant textures on arbitrary surfaces. Jingdan Zhang, Kun Zhou, Luiz Velho, Baining Guo, Heung-Yeung Shum. ACM Trans. Graph. (22): 295-302 (2003). Web SearchBibTeXDownload
2002
4Fast tracking of semantic video object based on motion prediction and subregion extraction. Kun Zhou, Qionghai Dai, Jiang Wu, Guihua Er. ICIP (3) 2002, 621-624. Web SearchBibTeX
2001
3Interacting with 3D Graphic Objects in an Image-Based Environment. Yong Wang, Jiang Li, Kun Zhou, Heung-Yeung Shum. IEEE Pacific Rim Conference on Multimedia 2001, 229-236. Web SearchBibTeXDownload
2Level of Detail and Multi-Resolution Modeling for Virtual Prototyping. Zhigeng Pan, Mingmin Zhang, Kun Zhou, Chiyi Cheng, Jiaoying Shi. Int. J. Image Graphics (1): 329-343 (2001). Web SearchBibTeX
1A New Mesh Simplification Algorithm Based on Triangle Collapses. Zhigeng Pan, Kun Zhou, Jiaoying Shi. J. Comput. Sci. Technol. (16): 57-63 (2001). Web SearchBibTeXDownload
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