Ming C. Lin

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2012
177Editor's Note. Viktor K. Prasanna, Sing Bing Kang, Neil D. Lawrence, Jiri Matas, Max Welling. IEEE Trans. Vis. Comput. Graph. (18): 1-2 (2012). Web SearchBibTeXDownload
2011
176Self-Aware Traffic Route Planning. David Wilkie, Jur P. van den Berg, Ming C. Lin, Dinesh Manocha. AAAI 2011. Web SearchBibTeXDownload
175Efficient simplex computation for fixture layout design. Yu Zheng, Ming C. Lin, Dinesh Manocha. Computer-Aided Design (43): 1307-1318 (2011). Web SearchBibTeXDownload
174Virtualized Traffic: Reconstructing Traffic Flows from Discrete Spatiotemporal Data. Jason Sewall, Jur P. van den Berg, Ming C. Lin, Dinesh Manocha. IEEE Trans. Vis. Comput. Graph. (17): 26-37 (2011). Web SearchBibTeXDownload
173Editor's Note. Viktor K. Prasanna, Sing Bing Kang, Neil D. Lawrence, Jiri Matas, Max Welling. IEEE Trans. Vis. Comput. Graph. (17): 553-554 (2011). Web SearchBibTeXDownload
172Directing Crowd Simulations Using Navigation Fields. Sachin Patil, Jur P. van den Berg, Sean Curtis, Ming C. Lin, Dinesh Manocha. IEEE Trans. Vis. Comput. Graph. (17): 244-254 (2011). Web SearchBibTeXDownload
171A Message From the New Editor-in-Chief. Zhi-Quan Luo. IEEE Trans. Vis. Comput. Graph. (17): 263 (2011). Web SearchBibTeXDownload
170Walk This Way: A Lightweight, Data-Driven Walking Synthesis Algorithm. Sean Curtis, Ming C. Lin, Dinesh Manocha. MIG 2011, 400-411. Web SearchBibTeXDownload
169Interactive hybrid simulation of large-scale traffic. Jason Sewall, David Wilkie, Ming C. Lin, Pradeep Dubey. SIGGRAPH Talks 2011, 6. Web SearchBibTeXDownload
168Simulating Heterogeneous Crowd BehaviorsUsing Personality Trait Theory. Stephen J. Guy, Sujeong Kim, Ming C. Lin, Dinesh Manocha. Symposium on Computer Animation 2011, 43-52. Web SearchBibTeXDownload
2010
167Modeling collision avoidance behavior for virtual humans. Stephen J. Guy, Ming C. Lin, Dinesh Manocha. AAMAS 2010, 575-582. Web SearchBibTeXDownload
166Precomputed wave simulation for real-time sound propagation of dynamic sources in complex scenes. Nikunj Raghuvanshi, John Snyder, Ravish Mehra, Ming C. Lin, Naga K. Govindaraju. ACM Trans. Graph. (29) (2010). Web SearchBibTeXDownload
165Sounding liquids: Automatic sound synthesis from fluid simulation. William Moss, Hengchin Yeh, Jeong-Mo Hong, Ming C. Lin, Dinesh Manocha. ACM Trans. Graph. (29) (2010). Web SearchBibTeXDownload
164Free-flowing granular materials with two-way solid coupling. Rahul Narain, Abhinav Golas, Ming C. Lin. ACM Trans. Graph. (29): 173 (2010). Web SearchBibTeXDownload
163Continuum Traffic Simulation. Jason Sewall, David Wilkie, Paul Merrell, Ming C. Lin. Comput. Graph. Forum (29): 439-448 (2010). Web SearchBibTeXDownload
162Virtual cityscapes: recent advances in crowd modeling and traffic simulation. Ming C. Lin, Dinesh Manocha. Frontiers of Computer Science in China (4): 405-416 (2010). Web SearchBibTeXDownload
161A fast n-dimensional ray-shooting algorithm for grasping force optimization. Yu Zheng, Ming C. Lin, Dinesh Manocha. ICRA 2010, 1300-1305. Web SearchBibTeXDownload
160A walking pattern generator for biped robots on uneven terrains. Yu Zheng, Ming C. Lin, Dinesh Manocha, Albertus Hendrawan Adiwahono, Chee-Meng Chew. IROS 2010, 4483-4488. Web SearchBibTeXDownload
159Physically-based deformable image registration with material property and boundary condition estimation. Huai-Ping Lee, Mark Foskey, Marc Niethammer, Ming C. Lin. ISBI 2010, 532-535. Web SearchBibTeXDownload
158A hybrid approach for simulating human motion in constrained environments. Jia Pan, Liangjun Zhang, Ming C. Lin, Dinesh Manocha. Journal of Visualization and Computer Animation (21): 137-149 (2010). Web SearchBibTeXDownload
157Geometric methods for multi-agent collision avoidance. Stephen J. Guy, Jur P. van den Berg, Ming C. Lin, Dinesh Manocha. Symposium on Computational Geometry 2010, 115-116. Web SearchBibTeXDownload
156PLEdestrians: A Least-Effort Approach to Crowd Simulation. Stephen J. Guy, Jatin Chhugani, Sean Curtis, Pradeep Dubey, Ming C. Lin, Dinesh Manocha. Symposium on Computer Animation 2010, 119-128. Web SearchBibTeXDownload
155Efficient simplex computation for fixture layout design. Yu Zheng, Ming C. Lin, Dinesh Manocha. Symposium on Solid and Physical Modeling 2010, 71-80. Web SearchBibTeXDownload
154Synthesizing contact sounds between textured models. Zhimin Ren, Hengchin Yeh, Ming C. Lin. VR 2010, 139-146. Web SearchBibTeXDownload
2009
153Aggregate dynamics for dense crowd simulation. Rahul Narain, Abhinav Golas, Sean Curtis, Ming C. Lin. ACM Trans. Graph. (28) (2009). Web SearchBibTeXDownload
152Interactive sound rendering. Dinesh Manocha, Ming C. Lin. CAD/Graphics 2009, 19-26. Web SearchBibTeXDownload
151Editor's introduction. Vincent Conitzer, Alan B. Salisbury, Carolina Cruz-Neira. Computers & Graphics (33): 21-22 (2009). Web SearchBibTeXDownload
150Visual simulation of shockwaves. Jason Sewall, Nico Galoppo, Georgi Tsankov, Ming C. Lin. Graphical Models (71): 126-138 (2009). Web SearchBibTeXDownload
149Multi-robot coordination using generalized social potential fields. Russell Gayle, William Moss, Ming C. Lin, Dinesh Manocha. ICRA 2009, 106-113. Web SearchBibTeXDownload
148Interactive Navigation of Heterogeneous Agents Using Adaptive Roadmaps. Russell Gayle, Avneesh Sud, Erik Andersen, Stephen J. Guy, Ming C. Lin, Dinesh Manocha. IEEE Trans. Vis. Comput. Graph. (15): 34-48 (2009). Web SearchBibTeXDownload
147Efficient and Accurate Sound Propagation Using Adaptive Rectangular Decomposition. Nikunj Raghuvanshi, Rahul Narain, Ming C. Lin. IEEE Trans. Vis. Comput. Graph. (15): 789-801 (2009). Web SearchBibTeXDownload
146Guest Editor's Introduction: Special Section on the IEEE Virtual Reality Conference (VR). Ming C. Lin, Anthony Steed, Carolina Cruz-Neira. IEEE Trans. Vis. Comput. Graph. (15): 353-354 (2009). Web SearchBibTeXDownload
145Reciprocal n-Body Collision Avoidance. Jur van den Berg, Stephen J. Guy, Ming C. Lin, Dinesh Manocha. ISRR 2009, 3-19. Web SearchBibTeXDownload
144Interactive Modeling, Simulation and Control of Large-Scale Crowds and Traffic. Ming C. Lin, Stephen J. Guy, Rahul Narain, Jason Sewall, Sachin Patil, Jatin Chhugani, Abhinav Golas, Jur P. van den Berg, Sean Curtis, David Wilkie, Paul Merrell, Changkyu Kim, Nadathur Satish, Pradeep Dubey, Dinesh Manocha. MIG 2009, 94-103. Web SearchBibTeXDownload
143Centralized path planning for multiple robots: Optimal decoupling into sequential plans. Jur van den Berg, Jack Snoeyink, Ming C. Lin, Dinesh Manocha. Robotics: Science and Systems 2009. Web SearchBibTeXDownload
142Controlling deformable material with dynamic morph targets. Nico Galoppo, Miguel A. Otaduy, William Moss, Jason Sewall, Sean Curtis, Ming C. Lin. SI3D 2009, 39-47. Web SearchBibTeXDownload
141ClearPath: highly parallel collision avoidance for multi-agent simulation. Stephen J. Guy, Jatin Chhugani, Changkyu Kim, Nadathur Satish, Ming C. Lin, Dinesh Manocha, Pradeep Dubey. Symposium on Computer Animation 2009, 177-187. Web SearchBibTeXDownload
140Virtualized Traffic: Reconstructing Traffic Flows from Discrete Spatio-Temporal Data. Jur P. van den Berg, Jason Sewall, Ming C. Lin, Dinesh Manocha. VR 2009, 183-190. Web SearchBibTeXDownload
2008
139Fast animation of turbulence using energy transport and procedural synthesis. Rahul Narain, Jason Sewall, Mark Carlson, Ming C. Lin. ACM Trans. Graph. (27): 166 (2008). Web SearchBibTeXDownload
138Fluid in Video: Augmenting Real Video with Simulated Fluids. Vivek Kwatra, Philippos Mordohai, Rahul Narain, Sashi Kumar Penta, Mark Carlson, Marc Pollefeys, Ming C. Lin. Comput. Graph. Forum (27): 487-496 (2008). Web SearchBibTeXDownload
137Reciprocal Velocity Obstacles for real-time multi-agent navigation. Jur P. van den Berg, Ming C. Lin, Dinesh Manocha. ICRA 2008, 1928-1935. Web SearchBibTeXDownload
136Virtual Reality Software and Technology. Ming C. Lin, Miguel A. Otaduy, Ronan Boulic. IEEE Computer Graphics and Applications (28): 18-19 (2008). Web SearchBibTeXDownload
135Real-Time Path Planning in Dynamic Virtual Environments Using Multiagent Navigation Graphs. Avneesh Sud, Erik Andersen, Sean Curtis, Ming C. Lin, Dinesh Manocha. IEEE Trans. Vis. Comput. Graph. (14): 526-538 (2008). Web SearchBibTeXDownload
134Guest Editor's Introduction: Special Section on Virtual Reality. Anthony Steed, William Sherman, Ming C. Lin. IEEE Trans. Vis. Comput. Graph. (14): 485-486 (2008). Web SearchBibTeXDownload
133Constraint-based motion synthesis for deformable models. William Moss, Ming C. Lin, Dinesh Manocha. Journal of Visualization and Computer Animation (19): 421-431 (2008). Web SearchBibTeXDownload
132Physically-Based Validation of Deformable Medical Image Registration. Huai-Ping Lee, Ming C. Lin, Mark Foskey. MICCAI (2) 2008, 830-838. Web SearchBibTeXDownload
131Real-Time Path Planning and Navigation for Multi-agent and Crowd Simulations. Ming C. Lin, Avneesh Sud, Jur P. van den Berg, Russell Gayle, Sean Curtis, Hengchin Yeh, Stephen J. Guy, Erik Andersen, Sachin Patil, Jason Sewall, Dinesh Manocha. MIG 2008, 23-32. Web SearchBibTeXDownload
130Guest Editors' Introduction. Carolyn McGregor, Anthony Maedel, Laurence Tianruo Yang, Sanjay Goel. Presence (17) (2008). Cited by 2Web SearchBibTeXDownload
129Interactive navigation of multiple agents in crowded environments. Jur P. van den Berg, Sachin Patil, Jason Sewall, Dinesh Manocha, Ming C. Lin. SI3D 2008, 139-147. Web SearchBibTeXDownload
128Visual Simulation of Shockwaves. Jason Sewall, Nico Galoppo, Georgi Tsankov, Ming C. Lin. Symposium on Computer Animation 2008, 19-28. Web SearchBibTeXDownload
127Composite Agents. Hengchin Yeh, Sean Curtis, Sachin Patil, Jur P. van den Berg, Dinesh Manocha, Ming C. Lin. Symposium on Computer Animation 2008, 39-47. Web SearchBibTeXDownload
126Accelerated wave-based acoustics simulation. Nikunj Raghuvanshi, Nico Galoppo, Ming C. Lin. Symposium on Solid and Physical Modeling 2008, 91-102. Web SearchBibTeXDownload
125In quest of realism and interactivity for virtual environments. Ming C. Lin. VRST 2008, 15. Web SearchBibTeXDownload
124Path Planning among Movable Obstacles: A Probabilistically Complete Approach. Jur P. van den Berg, Mike Stilman, James Kuffner, Ming C. Lin, Dinesh Manocha. WAFR 2008, 599-614. Web SearchBibTeXDownload
2007
123Real-time sound synthesis and propagation for games. Nikunj Raghuvanshi, Christian Lauterbach, Anish Chandak, Dinesh Manocha, Ming C. Lin. Commun. ACM (50): 66-73 (2007). Web SearchBibTeXDownload
122Fast continuous collision detection among deformable models using graphics processors. Naga K. Govindaraju, Ilknur Kabul, Ming C. Lin, Dinesh Manocha. Computers & Graphics (31): 5-14 (2007). Web SearchBibTeXDownload
121Soft Articulated Characters with Fast Contact Handling. Nico Galoppo, Miguel A. Otaduy, Serhat Tekin, Markus H. Gross, Ming C. Lin. Comput. Graph. Forum (26): 243-253 (2007). Web SearchBibTeXDownload
120Finite volume flow simulations on arbitrary domains. Jeremy D. Wendt, William V. Baxter III, Ipek Oguz, Ming C. Lin. Graphical Models (69): 19-32 (2007). Web SearchBibTeXDownload
119Interactive Haptic Rendering of High-Resolution Deformable Objects. Nico Galoppo, Serhat Tekin, Miguel A. Otaduy, Markus H. Gross, Ming C. Lin. HCI (14) 2007, 215-223. Web SearchBibTeXDownload
118Efficient Motion Planning of Highly Articulated Chains using Physics-based Sampling. Russell Gayle, Stephane Redon, Avneesh Sud, Ming C. Lin, Dinesh Manocha. ICRA 2007, 3319-3326. Web SearchBibTeXDownload
117Fast Simulation of Laplacian Growth. Theodore Kim, Jason Sewall, Avneesh Sud, Ming C. Lin. IEEE Computer Graphics and Applications (27): 68-76 (2007). Web SearchBibTeXDownload
116Physically Based Sound Synthesis for Large-Scale Virtual Environments. Nikunj Raghuvanshi, Ming C. Lin. IEEE Computer Graphics and Applications (27): 14-18 (2007). Web SearchBibTeXDownload
115Fast Animation of Lightning Using an Adaptive Mesh. Theodore Kim, Ming C. Lin. IEEE Trans. Vis. Comput. Graph. (13): 390-402 (2007). Web SearchBibTeXDownload
114A Survey on Hair Modeling: Styling, Simulation, and Rendering. Kelly Ward, Florence Bertails, Tae-Yong Kim, Stephen R. Marschner, Marie-Paule Cani, Ming C. Lin. IEEE Trans. Vis. Comput. Graph. (13): 213-234 (2007). Web SearchBibTeXDownload
113Texturing Fluids. Vivek Kwatra, David Adalsteinsson, Theodore Kim, Nipun Kwatra, Mark Carlson, Ming C. Lin. IEEE Trans. Vis. Comput. Graph. (13): 939-952 (2007). Web SearchBibTeXDownload
112Reactive deformation roadmaps: motion planning of multiple robots in dynamic environments. Russell Gayle, Avneesh Sud, Ming C. Lin, Dinesh Manocha. IROS 2007, 3777-3783. Web SearchBibTeXDownload
111Stable advection-reaction-diffusion with arbitrary anisotropy. Theodore Kim, Ming C. Lin. Journal of Visualization and Computer Animation (18): 329-338 (2007). Web SearchBibTeXDownload
110Fast Fluid Simulation Using Residual Distribution Schemes. Jason Sewall, Paul Mecklenburg, Sorin Mitran, Ming C. Lin. NPH 2007, 47-54. Web SearchBibTeXDownload
109Interactive Virtual Hair Salon. Kelly Ward, Nico Galoppo, Ming C. Lin. Presence (16): 237-251 (2007). Web SearchBibTeXDownload
108Interactive Continuous Collision Detection Using Swept Volume for Avatars. Young J. Kim, Stephane Redon, Ming C. Lin, Dinesh Manocha, Jim Templeman. Presence (16): 206-223 (2007). Web SearchBibTeXDownload
107Feature-Guided Dynamic Texture Synthesis on Continuous Flows. Rahul Narain, Vivek Kwatra, Huai-Ping Lee, Theodore Kim, Mark Carlson, Ming C. Lin. Rendering Techniques 2007, 361-370. Web SearchBibTeXDownload
106Cable route planning in complex environments using constrained sampling. Ilknur Kabul, Russell Gayle, Ming C. Lin. Symposium on Solid and Physical Modeling 2007, 395-402. Web SearchBibTeXDownload
105Real-time Path Planning for Virtual Agents in Dynamic Environments. Avneesh Sud, Erik Andersen, Sean Curtis, Ming C. Lin, Dinesh Manocha. VR 2007, 91-98. Web SearchBibTeXDownload
104Real-time navigation of independent agents using adaptive roadmaps. Avneesh Sud, Russell Gayle, Erik Andersen, Stephen J. Guy, Ming C. Lin, Dinesh Manocha. VRST 2007, 99-106. Web SearchBibTeXDownload
103Accelerated Proximity Queries for Haptic Rendering of Deformable Models. Nico Galoppo, Miguel A. Otaduy, Paul Mecklenburg, Markus H. Gross, Ming C. Lin. WHC 2007, 591-592. Web SearchBibTeXDownload
2006
102An efficient, error-bounded approximation algorithm for simulating quasi-statics of complex linkages. Stephane Redon, Ming C. Lin. Computer-Aided Design (38): 300-314 (2006). Web SearchBibTeXDownload
101Fast Continuous Collision Detection among Deformable Models using Graphics Processors. Naga K. Govindaraju, Ilknur Kabul, Ming C. Lin, Dinesh Manocha. EGVE 2006, 19-26. Web SearchBibTeXDownload
100High Fidelity Haptic Rendering. Miguel A. Otaduy, Ming C. Lin. High Fidelity Haptic Rendering 2006. Web SearchBibTeXDownload
99Fast and Reliable Collision Culling Using Graphics Hardware. Naga K. Govindaraju, Ming C. Lin, Dinesh Manocha. IEEE Trans. Vis. Comput. Graph. (12): 143-154 (2006). Web SearchBibTeXDownload
98A Fast Method for Local Penetration Depth Computation. Stephane Redon, Ming C. Lin. J. Graphics Tools (11): 37-50 (2006). Web SearchBibTeXDownload
97Efficient Collision Culling among Deformable Objects using Graphics Processors. Naga K. Govindaraju, Ming C. Lin, Dinesh Manocha. Presence (15): 62-76 (2006). Web SearchBibTeXDownload
96Adaptive Dynamics with Efficient Contact Handling for Articulated Robots. Russell Gayle, Ming C. Lin, Dinesh Manocha. Robotics: Science and Systems 2006. Web SearchBibTeXDownload
95Interactive sound synthesis for large scale environments. Nikunj Raghuvanshi, Ming C. Lin. SI3D 2006, 101-108. Web SearchBibTeXDownload
94Modeling ice dynamics as a thin-film Stefan problem. Theodore Kim, David Adalsteinsson, Ming C. Lin. Symposium on Computer Animation 2006, 167-176. Web SearchBibTeXDownload
93Fast simulation of deformable models in contact using dynamic deformation textures. Nico Galoppo, Miguel A. Otaduy, Paul Mecklenburg, Markus H. Gross, Ming C. Lin. Symposium on Computer Animation 2006, 73-82. Web SearchBibTeXDownload
92Physically-inspired haptic rendering. Ming C. Lin. VRCIA 2006, 179. Web SearchBibTeXDownload
2005
91Interactive collision detection between deformable models using chromatic decomposition. Naga K. Govindaraju, David Knott, Nitin Jain, Ilknur Kabul, Rasmus Tamstorf, Russell Gayle, Ming C. Lin, Dinesh Manocha. ACM Trans. Graph. (24): 991-999 (2005). Web SearchBibTeXDownload
90Adaptive dynamics of articulated bodies. Stephane Redon, Nico Galoppo, Ming C. Lin. ACM Trans. Graph. (24): 936-945 (2005). Web SearchBibTeXDownload
89Practical Local Planning in the Contact Space. Stephane Redon, Ming C. Lin. ICRA 2005, 4200-4205. Web SearchBibTeX
88Constraint-Based Motion Planning of Deformable Robots. Russell Gayle, Ming C. Lin, Dinesh Manocha. ICRA 2005, 1046-1053. Web SearchBibTeX
87Sensation-Preserving Haptic Rendering. Ming C. Lin, Miguel A. Otaduy. IEEE Computer Graphics and Applications (25): 8-11 (2005). Web SearchBibTeXDownload
86Guest Editorial: Special Issue on Haptics, Virtual, and Augmented Reality. Grigore C. Burdea, Ming C. Lin, William Ribarsky, Benjamin Watson. IEEE Trans. Vis. Comput. Graph. (11): 611-613 (2005). Web SearchBibTeXDownload
85Multi-resolution collision handling for cloth-like simulations. Nitin Jain, Ilknur Kabul, Naga K. Govindaraju, Dinesh Manocha, Ming C. Lin. Journal of Visualization and Computer Animation (16): 141-151 (2005). Web SearchBibTeXDownload
84Path Planning for Deformable Robots in Complex Environments. Russell Gayle, Paul Segars, Ming C. Lin, Dinesh Manocha. Robotics: Science and Systems 2005, 225-232. Web SearchBibTeXDownload
83Interactive visibility ordering and transparency computations among geometric primitives in complex environments. Naga K. Govindaraju, Michael Henson, Ming C. Lin, Dinesh Manocha. SI3D 2005, 49-56. Web SearchBibTeXDownload
82Fast and reliable collision detection using graphics processors. Naga K. Govindaraju, Ming C. Lin, Dinesh Manocha. Symposium on Computational Geometry 2005, 384-385. Web SearchBibTeXDownload
81An efficient, error-bounded approximation algorithm for simulating quasi-statics of complex linkages. Stephane Redon, Ming C. Lin. Symposium on Solid and Physical Modeling 2005, 175-186. Web SearchBibTeXDownload
80Stable and Responsive Six-Degree-of-Freedom Haptic Manipulation Using Implicit Integration. Miguel A. Otaduy, Ming C. Lin. WHC 2005, 247-256. Web SearchBibTeXDownload
2004
79A perceptually-inspired force model for haptic texture rendering. Miguel A. Otaduy, Ming C. Lin. APGV 2004, 123-126. Web SearchBibTeXDownload
78Physically based virtual painting. Ming C. Lin, William V. Baxter III, Vincent Scheib, Jeremy D. Wendt. Commun. ACM (47): 40-47 (2004). Web SearchBibTeXDownload
77Fast swept volume approximation of complex polyhedral models. Young J. Kim, Gokul Varadhan, Ming C. Lin, Dinesh Manocha. Computer-Aided Design (36): 1013-1027 (2004). Web SearchBibTeXDownload
76Haptic Interaction with Fluid Media. William V. Baxter III, Ming C. Lin. Graphics Interface 2004, 81-88. Web SearchBibTeX
75Haptic Rendering - Beyond Visual Computing. Ming C. Lin, Kenneth Salisbury. IEEE Computer Graphics and Applications (24): 22-23 (2004). Web SearchBibTeXDownload
74Guest Editors' Introduction: Haptic Rendering-Touch - Enabled Interfaces. Ming C. Lin, Kenneth Salisbury. IEEE Computer Graphics and Applications (24): 20-21 (2004). Web SearchBibTeXDownload
73Incremental Penetration Depth Estimation between Convex Polytopes Using Dual-Space Expansion. Young J. Kim, Ming C. Lin, Dinesh Manocha. IEEE Trans. Vis. Comput. Graph. (10): 152-163 (2004). Web SearchBibTeXDownload
72Haptic Display of Interaction between Textured Models. Miguel A. Otaduy, Nitin Jain, Avneesh Sud, Ming C. Lin. IEEE Visualization 2004, 297-304. Web SearchBibTeXDownload
71Geometry-driven physical interaction between avatars and virtual environments. Harald Schmidl, Ming C. Lin. Journal of Visualization and Computer Animation (15): 229-236 (2004). Web SearchBibTeXDownload
70A viscous paint model for interactive applications. William V. Baxter III, Yuanxin Liu, Ming C. Lin. Journal of Visualization and Computer Animation (15): 433-441 (2004). Web SearchBibTeXDownload
69IMPaSTo: a realistic, interactive model for paint. William V. Baxter III, Jeremy D. Wendt, Ming C. Lin. NPAR 2004, 45-148. Web SearchBibTeXDownload
68Physically Based Animation and Rendering of Lightning. Theodore Kim, Ming C. Lin. Pacific Conference on Computer Graphics and Applications 2004, 267-275. Web SearchBibTeXDownload
67A Versatile Interactive 3D Brush Model. William V. Baxter III, Ming C. Lin. Pacific Conference on Computer Graphics and Applications 2004, 319-328. Web SearchBibTeXDownload
66Accelerated Geometric Queries and Physical Simulation Using Graphics Processors. Ming C. Lin. Pacific Conference on Computer Graphics and Applications 2004, 37-39. Web SearchBibTeXDownload
65Fast Computation of Database Operations using Graphics Processors. Naga K. Govindaraju, Brandon Lloyd, Wei Wang, Ming C. Lin, Dinesh Manocha. SIGMOD Conference 2004, 215-226. Cited by 114Web SearchBibTeXDownload
64Fast Collision Detection between Massive Models using Dynamic Simplification. Sung-Eui Yoon, Brian Salomon, Ming C. Lin, Dinesh Manocha. Symposium on Geometry Processing 2004, 139-150. Web SearchBibTeX
63Colorplate: Interactive and Continuous Collision Detection for Avatars in Virtual Environments. Stephane Redon, Young J. Kim, Ming C. Lin, Dinesh Manocha, Jim Templeman. VR 2004, 283. Web SearchBibTeXDownload
62Interactive and Continuous Collision Detection for Avatars in Virtual Environments. Stephane Redon, Young J. Kim, Ming C. Lin, Dinesh Manocha, Jim Templeman. VR 2004, 117-124. Web SearchBibTeXDownload
61Fast and reliable collision culling using graphics hardware. Naga K. Govindaraju, Ming C. Lin, Dinesh Manocha. VRST 2004, 2-9. Web SearchBibTeXDownload
2003
60Sensation preserving simplification for haptic rendering. Miguel A. Otaduy, Ming C. Lin. ACM Trans. Graph. (22): 543-553 (2003). Web SearchBibTeXDownload
59Modeling Hair Using Level-of-Detail Representations. Kelly Ward, Ming C. Lin, Joohi Lee, Susan Fisher, Dean Macri. CASA 2003, 41-47. Web SearchBibTeXDownload
58CULLIDE: interactive collision detection between complex models in large environments using graphics hardware. Naga K. Govindaraju, Stephane Redon, Ming C. Lin, Dinesh Manocha. Graphics Hardware 2003, 25-32. Web SearchBibTeXDownload
57Efficient Computation of A Simplified Medial Axis. Mark Foskey, Ming C. Lin, Dinesh Manocha. J. Comput. Inf. Sci. Eng. (3): 274-284 (2003). Web SearchBibTeXDownload
56Adaptive Grouping and Subdivision for Simulating Hair Dynamics. Kelly Ward, Ming C. Lin. Pacific Conference on Computer Graphics and Applications 2003, 234-243. Web SearchBibTeXDownload
55Six-Degree-of-Freedom Haptic Rendering Using Incremental and Localized Computations. Young J. Kim, Miguel A. Otaduy, Ming C. Lin, Dinesh Manocha. Presence (12): 277-295 (2003). Web SearchBibTeXDownload
54Interactive navigation in complex environments using path planning. Brian Salomon, Maxim Garber, Ming C. Lin, Dinesh Manocha. SI3D 2003, 41-50. Web SearchBibTeXDownload
53Fast penetration depth estimation using rasterization hardware and hierarchical refinement. Young J. Kim, Miguel A. Otaduy, Ming C. Lin, Dinesh Manocha. Symposium on Computational Geometry 2003, 386-387. Web SearchBibTeXDownload
52CLODs: Dual Hierarchies for Multiresolution Collision Detection. Miguel A. Otaduy, Ming C. Lin. Symposium on Geometry Processing 2003, 94-101. Web SearchBibTeX
51Fast swept volume approximation of complex polyhedral models. Young J. Kim, Gokul Varadhan, Ming C. Lin, Dinesh Manocha. Symposium on Solid Modeling and Applications 2003, 11-22. Web SearchBibTeXDownload
50Efficient computation of a simplified medial axis. Mark Foskey, Ming C. Lin, Dinesh Manocha. Symposium on Solid Modeling and Applications 2003, 96-107. Web SearchBibTeXDownload
2002
49Algorithmic issues in modeling motion. Pankaj K. Agarwal, Leonidas J. Guibas, Herbert Edelsbrunner, Jeff Erickson, Michael Isard, Sariel Har-Peled, John Hershberger, Christian S. Jensen, Lydia E. Kavraki, Patrice Koehl, Ming C. Lin, Dinesh Manocha, Dimitris N. Metaxas, Brian Mirtich, David M. Mount, S. Muthukrishnan, Dinesh K. Pai, Elisha Sacks, Jack Snoeyink, Subhash Suri, Ouri Wolfson. ACM Comput. Surv. (34): 550-572 (2002). Cited by 41Web SearchBibTeXDownload
48Efficient Fitting and Rendering of Large Scattered Data Sets Using Subdivision Surfaces. Vincent Scheib, Jörg Haber, Ming C. Lin, Hans-Peter Seidel. Comput. Graph. Forum (21) (2002). Web SearchBibTeXDownload
47Haptic Interaction for Creative Processes with Simulated Media. Ming C. Lin, William V. Baxter III, Mark Foskey, Miguel A. Otaduy, Vincent Scheib. ICRA 2002, 598-604. Web SearchBibTeX
46DEEP: Dual-Space Expansion for Estimating Penetration Depth Between Convex Polytopes. Young J. Kim, Ming C. Lin, Dinesh Manocha. ICRA 2002, 921-926. Web SearchBibTeX
45Six-Degree-of-Freedom Haptic Display Using Localized Contact Computations. Young J. Kim, Miguel A. Otaduy, Ming C. Lin, Dinesh Manocha. Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems 2002, 209-216. Web SearchBibTeXDownload
44Constraint-based motion planning for virtual prototyping. Maxim Garber, Ming C. Lin. Symposium on Solid Modeling and Applications 2002, 257-264. Web SearchBibTeXDownload
43ArtNova: Touch-Enabled 3D Model Design. Mark Foskey, Miguel A. Otaduy, Ming C. Lin. VR 2002, 119-126. Web SearchBibTeXDownload
2001
42Accurate and Fast Proximity Queries Between Polyhedra Using Convex Surface Decomposition. Stephen A. Ehmann, Ming C. Lin. Comput. Graph. Forum (20) (2001). Web SearchBibTeX
41User-Centric Viewpoint Computations for Haptic Exploration and Manipulation. Miguel A. Otaduy, Ming C. Lin. IEEE Visualization 2001. Web SearchBibTeXDownload
40A touch-enabled system for multi-resolution modeling and 3D painting. Stephen A. Ehmann, Arthur D. Gregory, Ming C. Lin. Journal of Visualization and Computer Animation (12): 145-157 (2001). Web SearchBibTeX
39Fast and simple 2D geometric proximity queries using graphics hardware. Kenneth E. Hoff III, Andrew Zaferakis, Ming C. Lin, Dinesh Manocha. SI3D 2001, 145-148. Web SearchBibTeXDownload
38DAB: interactive haptic painting with 3D virtual brushes. William V. Baxter III, Vincent Scheib, Ming C. Lin, Dinesh Manocha. SIGGRAPH 2001, 461-468. Web SearchBibTeXDownload
2000
37A video-based rendering acceleration algorithm for interactive walkthroughs. Andrew T. Wilson, Ming C. Lin, Boon-Lock Yeo, Minerva M. Yeung, Dinesh Manocha. ACM Multimedia 2000, 75-83. Web SearchBibTeXDownload
36Fast volume-preserving free-form deformation using multi-level optimization. Gentaro Hirota, Renee Maheshwari, Ming C. Lin. Computer-Aided Design (32): 499-512 (2000). Web SearchBibTeXDownload
35Fast and accurate collision detection for haptic interaction using a three degree-of-freedom force-feedback device. Arthur D. Gregory, Ming C. Lin, Stefan Gottschalk, Russell Taylor. Comput. Geom. (15): 69-89 (2000). Web SearchBibTeXDownload
34Fast Distance Queries with Rectangular Swept Sphere Volumes. Eric Larsen, Stefan Gottschalk, Ming C. Lin, Dinesh Manocha. ICRA 2000, 3719-3726. Web SearchBibTeX
33Interactive Motion Planning Using Hardware-Accelerated Computation of Generalized Voronoi Diagrams. Kenneth E. Hoff III, Tim Culver, John Keyser, Ming C. Lin, Dinesh Manocha. ICRA 2000, 2931-2937. Web SearchBibTeX
32Six degree-of-freedom haptic display of polygonal models. Arthur D. Gregory, Ajith Mascarenhas, Stephen A. Ehmann, Ming C. Lin, Dinesh Manocha. IEEE Visualization 2000, 139-146. Web SearchBibTeXDownload
31Fast computation of generalized Voronoi diagrams using graphics hardware. Kenneth E. Hoff III, Tim Culver, John Keyser, Ming C. Lin, Dinesh Manocha. Symposium on Computational Geometry 2000, 375-376. Web SearchBibTeXDownload
30inTouch: Interactive Multiresolution Modeling and 3D Painting with a Haptic Interface. Arthur D. Gregory, Stephen A. Ehmann, Ming C. Lin. VR 2000, 45. Web SearchBibTeXDownload
1999
29Hierarchical back-face computation. Subodh Kumar, Dinesh Manocha, William F. Garrett, Ming C. Lin. Computers & Graphics (23): 681-692 (1999). Web SearchBibTeXDownload
28Partitioning and Handling Massive Models for Interactive Collision Detection. Andy Wilson, Eric Larsen, Dinesh Manocha, Ming C. Lin. Comput. Graph. Forum (18): 319-330 (1999). Web SearchBibTeX
27Representation and Interactive Manipulation of Massive CAD Databases. Andy Wilson, Dinesh Manocha, Ming C. Lin. Integrated Spatial Databases 1999, 268-285. Web SearchBibTeXDownload
26Fast Computation of Generalized Voronoi Diagrams Using Graphics Hardware. Kenneth E. Hoff III, John Keyser, Ming C. Lin, Dinesh Manocha, Tim Culver. SIGGRAPH 1999, 277-286. Web SearchBibTeXDownload
25Graph Partitioning and Ordering for Interactive Proximity Queries. Andy Wilson, Eric Larsen, Dinesh Manocha, Ming C. Lin. Symposium on Computational Geometry 1999, 429-430. Web SearchBibTeXDownload
24Feature-Based Surface Decomposition for Polyhedral Morphing. Arthur D. Gregory, Andrei State, Ming C. Lin, Dinesh Manocha, Mark A. Livingston. Symposium on Computational Geometry 1999, 415-416. Web SearchBibTeXDownload
23Fast volume-preserving free form deformation using multi-level optimization. Gentaro Hirota, Renee Maheshwari, Ming C. Lin. Symposium on Solid Modeling and Applications 1999, 234-245. Web SearchBibTeXDownload
22Interactive surface decomposition for polyhedral morphing. Arthur D. Gregory, Andrei State, Ming C. Lin, Dinesh Manocha, Mark A. Livingston. The Visual Computer (15): 453-470 (1999). Web SearchBibTeXDownload
21A Framework for Fast and Accurate Collision Detection for Haptic Interaction. Arthur D. Gregory, Ming C. Lin, Stefan Gottschalk, Russell Taylor. VR 1999, 38-45. Web SearchBibTeXDownload
1998
20Feature-based Surface Decomposition for Correspondence and Morphing Between Polyhedra. Arthur D. Gregory, Andrei State, Ming C. Lin, Dinesh Manocha, Mark A. Livingston. CA 1998, 64-71. Web SearchBibTeXDownload
19Rapid and Accurate Contact Determination between Spline Models using ShellTrees. Shankar Krishnan, M. Gopi, Ming C. Lin, Dinesh Manocha, A. Pattekar. Comput. Graph. Forum (17): 315-326 (1998). Web SearchBibTeX
18Guest Editors' Foreword. Peter Gritzmann, Peter Bro Miltersen, Dorothea Wagner, Attila Sali, Ivan Porres. Int. J. Comput. Geometry Appl. (8): 117 (1998). Web SearchBibTeX
1997
17Incremental Algorithms for Collision Detection Between Polygonal Models. Madhav K. Ponamgi, Dinesh Manocha, Ming C. Lin. IEEE Trans. Vis. Comput. Graph. (3): 51-64 (1997). Cited by 66Web SearchBibTeXDownload
16Efficient Contact Determination in Dynamic Environments. Ming C. Lin, Dinesh Manocha. Int. J. Comput. Geometry Appl. (7): 123-151 (1997). Web SearchBibTeX
15Fast and Accurate Collision Detection for Virtual Environments. Ming C. Lin. Scientific Visualization 1997, 171-180. Web SearchBibTeXDownload
14Back-Face Computation of Polygon Clusters. Subodh Kumar, Dinesh Manocha, William F. Garrett, Ming C. Lin. Symposium on Computational Geometry 1997, 487-488. Web SearchBibTeXDownload
13Accelerated Occlusion Culling using Shadow Frusta. Thomas C. Hudson, Dinesh Manocha, Jonathan D. Cohen, Ming C. Lin, Kenneth E. Hoff III, Hansong Zhang. Symposium on Computational Geometry 1997, 1-10. Web SearchBibTeXDownload
12V-COLLIDE: Accelerated Collision Detection for VRML. Thomas C. Hudson, Ming C. Lin, Jonathan D. Cohen, Stefan Gottschalk, Dinesh Manocha. VRML 1997, 117. Web SearchBibTeXDownload
1996
11Efficient And Accurate Interference Detection For Polynomial Deformation. Merlin Hughes, Christopher DiMattia, Ming C. Lin, Dinesh Manocha. CA 1996, 155. Web SearchBibTeXDownload
10Hierarchical Back-Face Computation. Subodh Kumar, Dinesh Manocha, William F. Garrett, Ming C. Lin. Rendering Techniques 1996, 235-244. Web SearchBibTeX
9OBBTree: A Hierarchical Structure for Rapid Interference Detection. Stefan Gottschalk, Ming C. Lin, Dinesh Manocha. SIGGRAPH 1996, 171-180. Web SearchBibTeXDownload
1995
8Fast Algorighms for Penetration and Contact Determination between Non-Convex Polyhedral Models. Ming C. Lin, Dinesh Manocha, Madhav K. Ponamgi. ICRA 1995, 2707-2712. Cited by 13Web SearchBibTeX
7I-COLLIDE: An Interactive and Exact Collision Detection System for Large-Scale Environments. Jonathan D. Cohen, Ming C. Lin, Dinesh Manocha, Madhav K. Ponamgi. SI3D 1995, 189-196, 218. Cited by 578Web SearchBibTeXDownload
6Incremental Collision Detection for Polygonal Models. Madhav K. Ponamgi, Ming C. Lin, Dinesh Manocha. Symposium on Computational Geometry 1995, V7-V8. Cited by 5Web SearchBibTeXDownload
5Incremental algorithms for collision detection between solid models. Madhav K. Ponamgi, Dinesh Manocha, Ming C. Lin. Symposium on Solid Modeling and Applications 1995, 293-304. Cited by 132Web SearchBibTeXDownload
4Fast interference detection between geometric models. Ming C. Lin, Dinesh Manocha. The Visual Computer (11): 542-561 (1995). Web SearchBibTeXDownload
1994
3Fast Contact Determination in Dynamic Environments. Ming C. Lin, Dinesh Manocha, John F. Canny. ICRA 1994, 602-608. Web SearchBibTeX
2Exact Collision Detection for Interactive Environments (Extended Abstract). Jonathan D. Cohen, Ming C. Lin, Dinesh Manocha, Madhav K. Ponamgi. Symposium on Computational Geometry 1994, 391-392. Cited by 9Web SearchBibTeXDownload
1993
1An Opportunistic Global Path Planner. John F. Canny, Ming C. Lin. Algorithmica (10): 102-120 (1993). Web SearchBibTeXDownload
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References
1. ^ Distinguished Lecture Series - Retrieved 2011-04-16 - details
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