| 2012 |
| 55 | Guest Editors' Introduction: Special Section on ACM VRST. Rynson W. H. Lau, Hans-Peter Seidel, George Baciu, Rynson W. H. Lau. IEEE Trans. Vis. Comput. Graph. (18): 354-355 (2012). Web SearchBibTeXDownload |
| 2011 |
| 54 | Interactive Expressive Illustration of 3D City Scenes. Bin Pan, Xiang Chen, Xiaoming Guo, Wei Chen, Qunsheng Peng. CAD/Graphics 2011, 406-410. Web SearchBibTeXDownload |
| 53 | A New Foveation Ray Casting Approach for Real-Time Rendering of 3D Scenes. Xin Zhang, Wei Chen, Zhonglei Yang, Chuan Zhu, Qunsheng Peng. CAD/Graphics 2011, 99-102. Web SearchBibTeXDownload |
| 52 | Robust Deformation Transfer via Dual Domain. Yong Zhao, Bin Pan, Qunsheng Peng. CAD/Graphics 2011, 302-305. Web SearchBibTeXDownload |
| 51 | Structural visualization of sequential DNA data. Xiao-hong Mao, Jinghua Fu, Wei Chen, Qian You, Shiaofen Fang, Qunsheng Peng. Journal of Zhejiang University - Science C (12): 263-272 (2011). Web SearchBibTeXDownload |
| 50 | Salient structural elements based texture synthesis. Bin Pan, Fan Zhong, Shuai Wang, Wei Chen, Qunsheng Peng. SCIENCE CHINA Information Sciences (54): 1199-1206 (2011). Web SearchBibTeXDownload |
| 2010 |
| 49 | Perceptually-motivated shape exaggeration. Xin Zhang, Wei Chen, Jing Fang, Rui Wang, Qunsheng Peng. The Visual Computer (26): 985-995 (2010). Web SearchBibTeXDownload |
| 48 | Real-time foveation filtering using nonlinear Mipmap interpolation. Xin Zhang, Zhangye Wang, Ran Wang, Zhonglei Yang, Wei Chen, Qunsheng Peng. The Visual Computer (26): 923-932 (2010). Web SearchBibTeXDownload |
| 2009 |
| 47 | A Graph-Based Approach for Protein-Protein Docking. Tao Zhang, Qunsheng Peng, Wei Chen, Tao Wu, Xin Chen. BMEI 2009, 1-8. Web SearchBibTeXDownload |
| 46 | A Novel Interface for Interactive Exploration of DTI Fibers. Wei Chen, Zi'ang Ding, Song Zhang, Anna MacKay-Brandt, Stephen Correia, Huamin Qu, John Allen Crow, David F. Tate, Zhicheng Yan, Qunsheng Peng. IEEE Trans. Vis. Comput. Graph. (15): 1433-1440 (2009). Web SearchBibTeXDownload |
| 45 | Rigidity Constraints for Large Mesh Deformation. Yong Zhao, Xinguo Liu, Qunsheng Peng, Hujun Bao. J. Comput. Sci. Technol. (24): 47-55 (2009). Web SearchBibTeXDownload |
| 44 | A unified shape editing framework based on tetrahedral control mesh. Yong Zhao, Xinguo Liu, Chunxia Xiao, Qunsheng Peng. Journal of Visualization and Computer Animation (20): 301-310 (2009). Web SearchBibTeXDownload |
| 2008 |
| 43 | Molecular field feature extraction and analysis with level set method. Wei Han, Zhidong Jin, Li Wang, Min Hu, Zhangye Wang, Qunsheng Peng. Computers & Graphics (32): 632-638 (2008). Web SearchBibTeXDownload |
| 42 | Topology cuts: A novel min-cut/max-flow algorithm for topology preserving segmentation in N-D images. Yun Zeng, Dimitris Samaras, Wei Chen, Qunsheng Peng. Computer Vision and Image Understanding (112): 81-90 (2008). Web SearchBibTeXDownload |
| 41 | Distortion Optimization based Image Completion from a Large Displacement View. Chunxiao Liu, Yingzhen Yang, Qunsheng Peng, Jin Wang, Wei Chen. Comput. Graph. Forum (27): 1755-1764 (2008). Web SearchBibTeXDownload |
| 40 | Video completion and synthesis. Chunxia Xiao, Shu Liu, Hongbo Fu, Chengchun Lin, Chengfang Song, Zhiyong Huang, Fazhi He, Qunsheng Peng. Journal of Visualization and Computer Animation (19): 341-353 (2008). Web SearchBibTeXDownload |
| 39 | Real-time editing and relighting of homogeneous translucent materials. Rui Wang, Ewen Cheslack-Postava, Unknown, David P. Luebke, Qianyong Chen, Wei Hua, Qunsheng Peng, Hujun Bao. The Visual Computer (24): 565-575 (2008). Web SearchBibTeXDownload |
| 38 | GPU-based rendering for deformable translucent objects. Yi Gong, Wei Chen, Long Zhang, Yun Zeng, Qunsheng Peng. The Visual Computer (24): 95-103 (2008). Web SearchBibTeXDownload |
| 37 | Real-time modeling and rendering of raining scenes. Changbo Wang, Zhangye Wang, Xin Zhang, Lei Huang, Zhiliang Yang, Qunsheng Peng. The Visual Computer (24): 605-616 (2008). Web SearchBibTeXDownload |
| 2007 |
| 36 | Identification and visualization of cage-shaped proteins. Min Hu, Junhui Wang, Qunsheng Peng. Bioinformatics (23): 3400-3402 (2007). Web SearchBibTeXDownload |
| 35 | The Feature Extraction of Macromolecular Field Based on Level Set Method. Wei Han, Zhidong Jin, Li Wang, Min Hu, Zhangye Wang, Qunsheng Peng. CAD/Graphics 2007, 108-113. Web SearchBibTeXDownload |
| 34 | Sketch-based Modeling and Animation of Floral Blossom. Chengfang Song, Qunsheng Peng, Zi'ang Ding, Xiaolan Tu, Yubo Zhang, Wei Chen, Chunxia Xiao. CAD/Graphics 2007, 37. Web SearchBibTeXDownload |
| 33 | Precomputed Radiance Transfer Field for Rendering Interreflections in Dynamic Scenes. Minghao Pan, Rui Wang, Xinguo Liu, Qunsheng Peng, Hujun Bao. Comput. Graph. Forum (26): 485-493 (2007). Web SearchBibTeXDownload |
| 32 | Precomputing data-driven tree animation. Long Zhang, Yubo Zhang, Zhongding Jiang, Luying Li, Wei Chen, Qunsheng Peng. Journal of Visualization and Computer Animation (18): 371-382 (2007). Web SearchBibTeXDownload |
| 31 | A unified method for appearance and geometry completion of point set surfaces. Chunxia Xiao, Wenting Zheng, Yongwei Miao, Yong Zhao, Qunsheng Peng. The Visual Computer (23): 433-443 (2007). Web SearchBibTeXDownload |
| 30 | Conservative voxelization. Long Zhang, Wei Chen, David S. Ebert, Qunsheng Peng. The Visual Computer (23): 783-792 (2007). Web SearchBibTeXDownload |
| 2006 |
| 29 | Real-time soft shadows in dynamic scenes using spherical harmonic exponentiation. Zhong Ren, Rui Wang, John Snyder, Kun Zhou, Xinguo Liu, Bo Sun, Peter-Pike J. Sloan, Hujun Bao, Qunsheng Peng, Baining Guo. ACM Trans. Graph. (25): 977-986 (2006). Web SearchBibTeXDownload |
| 28 | Appearance and Geometry Completion with Constrained Texture Synthesis. Chunxia Xiao, Wenting Zheng, Yongwei Miao, Yong Zhao, Qunsheng Peng. Computer Graphics International 2006, 24-35. Web SearchBibTeXDownload |
| 27 | Quasi-physical Simulation of Large-Scale Dynamic Forest Scenes. Long Zhang, Chengfang Song, Qifeng Tan, Wei Chen, Qunsheng Peng. Computer Graphics International 2006, 735-742. Web SearchBibTeXDownload |
| 26 | Direct Volume Rendering of Volumetric Protein Data. Min Hu, Wei Chen, Tao Zhang, Qunsheng Peng. Computer Graphics International 2006, 397-403. Web SearchBibTeXDownload |
| 25 | An Approximate Image-Space Approach for Real-Time Rendering of Deformable Translucent Objects. Yi Gong, Wei Chen, Long Zhang, Yun Zeng, Qunsheng Peng. Computer Graphics International 2006, 124-135. Web SearchBibTeXDownload |
| 24 | Detail-Preserving Local Editing for Point-Sampled Geometry. Yongwei Miao, Jieqing Feng, Chunxia Xiao, Hui Li, Qunsheng Peng. Computer Graphics International 2006, 673-681. Web SearchBibTeXDownload |
| 23 | Interactive Simulation of Large-Scale Forests in Virtual Reality Applications. Chengfang Song, Qifeng Tan, Long Zhang, Wei Chen, Yi Gong, Yu Guan, Qunsheng Peng. Edutainment 2006, 1066-1069. Web SearchBibTeXDownload |
| 22 | Energy Matting. Yu Guan, Xiao Liang, Zi'ang Ding, Yinan Fan, Wei Chen, Qunsheng Peng. Edutainment 2006, 1098-1102. Web SearchBibTeXDownload |
| 21 | A Novel Variational Image Model: Towards a Unified Approach to Image Editing. Yun Zeng, Wei Chen, Qunsheng Peng. J. Comput. Sci. Technol. (21): 224-231 (2006). Web SearchBibTeXDownload |
| 20 | Modeling and rendering of realistic waterfall scenes with dynamic texture sprites. Yu Guan, Wei Chen, Lincan Zou, Long Zhang, Qunsheng Peng. Journal of Visualization and Computer Animation (17): 573-583 (2006). Web SearchBibTeXDownload |
| 19 | Synthesizing trees by plantons. Rui Wang, Wei Hua, Zilong Dong, Qunsheng Peng, Hujun Bao. The Visual Computer (22): 238-248 (2006). Web SearchBibTeXDownload |
| 18 | Real-time snowing simulation. Changbo Wang, Zhangye Wang, Tian Xia, Qunsheng Peng. The Visual Computer (22): 315-323 (2006). Web SearchBibTeXDownload |
| 17 | Variational sphere set approximation for solid objects. Rui Wang, Kun Zhou, John Snyder, Xinguo Liu, Hujun Bao, Qunsheng Peng, Baining Guo. The Visual Computer (22): 612-621 (2006). Web SearchBibTeXDownload |
| 2005 |
| 16 | A similarity computing algorithm for proteins. Tao Zhang, Wei Chen, Min Hu, Qunsheng Peng. CAD/Graphics 2005, 5. Web SearchBibTeXDownload |
| 15 | A Similarity Computing Algorithm for Volumetric Data Sets. Tao Zhang, Wei Chen, Min Hu, Qunsheng Peng. FSKD (2) 2005, 742-751. Web SearchBibTeXDownload |
| 14 | Bilateral Estimation of Vertex Normal for Point-Sampled Models. Guofei Hu, Jie Xu, Lanfang Miao, Qunsheng Peng. ICCSA (1) 2005, 758-768. Web SearchBibTeXDownload |
| 13 | Volume fractal dimensionality: a useful parameter for measuring the complexity of 3D protein spatial structures. Min Hu, Qunsheng Peng. SAC 2005, 172-176. Web SearchBibTeXDownload |
| 2004 |
| 12 | Balancing CPU and GPU: Real-Time Visualization of Large Scale 3D Scanning Models. Zhao Dong, Wei Chen, Long Zhang, Qunsheng Peng. GCC Workshops 2004, 712-719. Web SearchBibTeXDownload |
| 11 | Geometric Signal Compression. Kun Zhou, Hujun Bao, Jiaoying Shi, Qunsheng Peng. J. Comput. Sci. Technol. (19): 596-606 (2004). Web SearchBibTeXDownload |
| 10 | Real-time Voxelization for Complex Polygonal Models. Zhao Dong, Wei Chen, Hujun Bao, Hongxin Zhang, Qunsheng Peng. Pacific Conference on Computer Graphics and Applications 2004, 43-50. Web SearchBibTeXDownload |
| 9 | Interactive collision detection for complex and deformable models using programmable graphics hardware. Wei Chen, Huagen Wan, Hongxin Zhang, Hujun Bao, Qunsheng Peng. VRST 2004, 10-15. Web SearchBibTeXDownload |
| 2003 |
| 8 | Real-Time Ray Casting Rendering of Volume Clipping in Medical Visualization. Wei Chen, Wei Hua, Hujun Bao, Qunsheng Peng. J. Comput. Sci. Technol. (18): 804-814 (2003). Web SearchBibTeXDownload |
| 2001 |
| 7 | Continuous field based free-form surface modeling and morphing. Xiang Fang, Hujun Bao, Pheng-Ann Heng, Tien-Tsin Wong, Qunsheng Peng. Computers & Graphics (25): 235-243 (2001). Web SearchBibTeXDownload |
| 6 | Constrained Fairing for Meshes. Xinguo Liu, Hujun Bao, Qunsheng Peng, Pheng-Ann Heng, Tien-Tsin Wong. Comput. Graph. Forum (20): 115-123 (2001). Web SearchBibTeX |
| 2000 |
| 5 | Fast LIC Image Generation Based on Significance Map. Li Chen, Issei Fujishiro, Qunsheng Peng. ISHPC 2000, 537-546. Web SearchBibTeXDownload |
| 4 | Progressive Geometry Compression for Meshes. Xinguo Liu, Hujun Bao, Qunsheng Peng, Pheng-Ann Heng, Tien-Tsin Wong, Hanqiu Sun. Pacific Conference on Computer Graphics and Applications 2000, 408-410. Web SearchBibTeXDownload |
| 1999 |
| 3 | Non-linear view interpolation. Hujun Bao, Li Chen, Jianguo Ying, Qunsheng Peng. Journal of Visualization and Computer Animation (10): 233-241 (1999). Web SearchBibTeX |
| 1998 |
| 2 | Nonlinear View Interpolation. Hujun Bao, Li Chen, Jianguo Ying, Qunsheng Peng. Pacific Conference on Computer Graphics and Applications 1998, 61. Web SearchBibTeXDownload |
| 1997 |
| 1 | Surface deformation using the sensor glove. Lizhuang Ma, Rynson W. H. Lau, Jieqing Feng, Qunsheng Peng, Janis P. Y. Wong. VRST 1997, 189-196. Web SearchBibTeXDownload |