2008
13A perceptually validated model for surface depth hallucination. Mashhuda Glencross, Gregory J. Ward, Francho Melendez, Caroline Jay, Jun Liu, Roger J. Hubbold. ACM Trans. Graph. (27) (2008). Web SearchBibTeXDownload
12Using haptic cues to aid nonvisual structure recognition. Caroline Jay, Robert Stevens, Roger J. Hubbold, Mashhuda Glencross. TAP (5) (2008). Web SearchBibTeXDownload
2007
11Foreword to: "Special Issue on virtual environments". Roger J. Hubbold, Joaquim A. Jorge, Ming Lin. Computers & Graphics (31): 2-4 (2007). Web SearchBibTeXDownload
2006
10Mesh Optimisation Using Edge Information in Feature-Based Surface Reconstruction. Jun Liu, Roger J. Hubbold. ISVC (1) 2006, 434-444. Web SearchBibTeXDownload
9Automatic Camera Calibration and Scene Reconstruction with Scale-Invariant Features. Jun Liu, Roger J. Hubbold. ISVC (1) 2006, 558-568. Web SearchBibTeXDownload
2003
8Interactive reconstruction of virtual environments from video sequences. Simon Gibson, Roger J. Hubbold, Jonathan Cook, Toby Howard. Computers & Graphics (27): 293-301 (2003). Web SearchBibTeXDownload
7Rapid Shadow Generation in Real-World Lighting Environments. Simon Gibson, Jonathan Cook, Toby Howard, Roger J. Hubbold. Rendering Techniques 2003, 219-229. Web SearchBibTeX
6Real-time photo-realistic augmented reality for interior design. Jonathan Cook, Simon Gibson, Toby Howard, Roger J. Hubbold. SIGGRAPH 2003. Web SearchBibTeXDownload
2002
5Accurate Camera Calibration for Off-line, Video-Based Augmented Reality. Simon Gibson, Jonathan Cook, Toby Howard, Roger J. Hubbold, Daniel Oram. ISMAR 2002, 37-46. Web SearchBibTeXDownload
2001
4Flexible Image-Based Photometric Reconstruction using Virtual Light Sources. Simon Gibson, Toby Howard, Roger J. Hubbold. Comput. Graph. Forum (20): 203-214 (2001). Web SearchBibTeXDownload
3GNU/MAVERIK: A micro-kernel for large-scale virtual environments. Roger J. Hubbold, Jonathan Cook, Martin J. Keates, Simon Gibson, Toby Howard, Alan Murta, Adrian J. West, Steve Pettifer. Presence (10): 22-34 (2001). Web SearchBibTeXDownload
2000
2A Perceptually-Driven Parallel Algorithm for Efficient Radiosity Simulation. Simon Gibson, Roger J. Hubbold. IEEE Trans. Vis. Comput. Graph. (6): 220-235 (2000). Web SearchBibTeXDownload
1999
1GNU/MAVERIK: a micro-kernel for large-scale virtual environments. Roger J. Hubbold, Jonathan Cook, Martin J. Keates, Simon Gibson, Toby Howard, Alan Murta, Adrian J. West, Steve Pettifer. VRST 1999, 66-73. Web SearchBibTeXDownload
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